and various cleaning in Altivec code. Altivec vectorization have been re-enabled
in CoreDeclaration
* added copy constructors in non empty functors because I observed weird behavior with
std::complex<>
=> up to 6 times faster !
* Added DirectAccessBit to Part
* Added an exemple of a cwise operator
* Renamed perpendicular() => someOrthogonal() (geometry module)
* Fix a weired bug in ei_constant_functor: the default copy constructor did not copy
the imaginary part when the single member of the class is a complex...
- conflicts with operator * overloads
- discard the use of ei_pdiv for interger
(g++ handles operators on __m128* types, this is why it worked)
- weird behavior of icc in fixed size Block() constructor complaining
the initializer of m_blockRows and m_blockCols were missing while
we are in fixed size (maybe this hide deeper problem since this is a
recent one, but icc gives only little feedback)
* introduce packet(int), make use of it in linear vectorized paths
--> completely fixes the slowdown noticed in benchVecAdd.
* generalize coeff(int) to linear-access xprs
* clarify the access flag bits
* rework api dox in Coeffs.h and util/Constants.h
* improve certain expressions's flags, allowing more vectorization
* fix bug in Block: start(int) and end(int) returned dyn*dyn size
* fix bug in Block: just because the Eval type has packet access
doesn't imply the block xpr should have it too.
* make the conj functor vectorizable: it is just identity in real case,
and complex doesn't use the vectorized path anyway.
* fix bug in Block: a 3x1 block in a 4x4 matrix (all fixed-size)
should not be vectorizable, since in fixed-size we are assuming
the size to be a multiple of packet size. (Or would you prefer
Vector3d to be flagged "packetaccess" even though no packet access
is possible on vectors of that type?)
* rename:
isOrtho for vectors ---> isOrthogonal
isOrtho for matrices ---> isUnitary
* add normalize()
* reimplement normalized with quotient1 functor
(could come back to redux after it has been vectorized,
and could serve as a starting point for that)
also make the abs2 functor vectorizable (for real types).
* added MatrixBase::real()
* added the ability to extract a selfadjoint matrix from the
lower or upper part of a matrix, e.g.:
m.extract<Upper|SelfAdjoint>()
will ignore the strict lower part and return a selfadjoint.
This is compatible with ZeroDiag and UnitDiag.
are provided to handle not suported types seemlessly.
Added a generic null-ary expression with null-ary functors. They replace
Zero, Ones, Identity and Random.
Currently only the following platform/operations are supported:
- SSE2 compatible architecture
- compiler compatible with intel's SSE2 intrinsics
- float, double and int data types
- fixed size matrices with a storage major dimension multiple of 4 (or 2 for double)
- scalar-matrix product, component wise: +,-,*,min,max
- matrix-matrix product only if the left matrix is vectorizable and column major
or the right matrix is vectorizable and row major, e.g.:
a.transpose() * b is not vectorized with the default column major storage.
To use it you must define EIGEN_VECTORIZE and EIGEN_INTEL_PLATFORM.
in ei_xpr_copy and operator=, respectively.
* added Matrix::lazyAssign() when EvalBeforeAssigningBit must be skipped
(mainly internal use only)
* all expressions are now stored by const reference
* added Temporary xpr: .temporary() must be called on any temporary expression
not directly returned by a function (mainly internal use only)
* moved all functors in the Functors.h header
* added some preliminaries stuff for the explicit vectorization