* pload* and pset1 are now templated on the packet type
* gemv routines are now embeded into a structure with
a consistent API with respect to gemm
* some configurations of vector * matrix and matrix * matrix works fine,
some need more work...
of ei_matrix_array for size 0
* adapt many xprs to have the right storage order, now that it matters
* add static assert on expressions to check that vector xprs
have the righ storage order
* adapt ei_plain_matrix_type_(column|row)_major
* implement assignment of selfadjointview to matrix
(was before failing to compile) and add nestedExpression() methods
* expand product_symm test
* in ei_gemv_selector, use the PlainObject type instead of a custom Matrix<...> type
* fix VectorBlock and Block mistakes
* add a new Eigen2Support module including Cwise, Flagged, and some other deprecated stuff
* add a few cwiseXxx functions
* adapt a few modules to use cwiseXxx instead of the .cwise() prefix
handling conjuagted expression. still have to bench whether it
is faster (runtime and compile time) to directly call the
cache friendly functions, whence all the commented piece of code...
* move solveTriangular*() to TriangularView::solve*()
* move .llt() to SelfAdjointView
* add a high level wrapper to the efficient selfadjoint * vector product
* improve LLT so that we can specify which triangular part is meaningless
=> there are still many things to do (doc, cleaning, improve the matrix products, etc.)
Derived to MatrixBase.
* the optimization of eval() for Matrix now consists in a partial
specialization of ei_eval, which returns a reference type for Matrix.
No overriding of eval() in Matrix anymore. Consequence: careful,
ei_eval is no longer guaranteed to give a plain matrix type!
For that, use ei_plain_matrix_type, or the PlainMatrixType typedef.
* so lots of changes to adapt to that everywhere. Hope this doesn't
break (too much) MSVC compilation.
* add code examples for the new image() stuff.
* lower a bit the precision for floats in the unit tests as
we were already doing some workarounds in inverse.cpp and we got some
failed tests.
* bugfix in Dot unroller
* added special random generator for the unit tests and reduced the tolerance threshold by an order of magnitude
this fixes issues with sum.cpp but other tests still failed sometimes, this have to be carefully checked...