Activates vectorization of the Eigen::half versions of the tanh and
logistic functions when they run on Neon. Both functions convert their
inputs to float before computing the output, and as a result of this
commit, the conversions and the computation in float are vectorized.
GCC 4.8 doesn't seem to like the `g` register constraint, failing to
compile with "error: 'asm' operand requires impossible reload".
Tested `r` instead, and that seems to work, even with latest compilers.
Also fixed some minor macro issues to eliminate warnings on armv7.
Fixes#2315.
This is a new version of !423, which failed for MSVC.
Defined `EIGEN_OPTIMIZATION_BARRIER(X)` that uses inline assembly to
prevent operations involving `X` from crossing that barrier. Should
work on most `GNUC` compatible compilers (MSVC doesn't seem to need
this). This is a modified version adapted from what was used in
`psincos_float` and tested on more platforms
(see #1674, https://godbolt.org/z/73ezTG).
Modified `rint` to use the barrier to prevent the add/subtract rounding
trick from being optimized away.
Also fixed an edge case for large inputs that get bumped up a power of two
and ends up rounding away more than just the fractional part. If we are
over `2^digits` then just return the input. This edge case was missed in
the test since the test was comparing approximate equality, which was still
satisfied. Adding a strict equality option catches it.
It seems *sometimes* with aggressive optimizations the combination
`psub(padd(a, b), b)` trick to force rounding is compiled away. Here
we replace with inline assembly to prevent this (I tried `volatile`,
but that leads to additional loads from memory).
Also fixed an edge case for large inputs `a` where adding `b` bumps
the value up a power of two and ends up rounding away more than
just the fractional part. If we are over `2^digits` then just return
the input. This edge case was missed in the test since the test was
comparing approximate equality, which was still satisfied. Adding
a strict equality option catches it.
In SSE, by adding/subtracting 2^MantissaBits, we force rounding according to the
current rounding mode.
For NEON, we use the provided intrinsics for rint/floor/ceil if
available (armv8).
Related to #1969.
With !406, we accidentally broke arm 32-bit NEON builds, since
`vsqrt_f32` is only available for 64-bit.
Here we add back the `rsqrt` implementation for 32-bit, relying
on a `prsqrt` implementation with better handling of edge cases.
Note that several of the 32-bit NEON packet tests are currently
failing - either due to denormal handling (NEON versions flush
to zero, but scalar paths don't) or due to accuracy (e.g. sin/cos).
The original will saturate if the input does not fit into an integer
type. Here we fix this, returning the input if it doesn't have
enough precision to have a fractional part.
Also added `pceil` for NEON.
Fixes#1969.