* Add short documentation for Array class
* Put all classes explicitly in Core module (where applicable)
* Section on Modules in Quick Reference Guide
* Put Page 7 after Page 6 in Contents :)
* Introduction of strides-at-compile-time so for example the optimized code really knows when it needs to evaluate to a temporary
* StorageKind / XprKind
* Quaternion::setFromTwoVectors: use JacobiSVD instead of SVD
* ComplexSchur: support the 1x1 case
Added setLinSpaced/LinSpaced functionality to DenseBase.
Improved vectorized assignment - overcomes MSVC optimization issues.
CwiseNullaryOp is now requiring functors to offer 1D and 2D operators.
Adapted existing functors to the new CwiseNullaryOp requirements.
Added ei_plset to create packages as [a, a+1, ..., a+size].
Added more nullaray unit tests.
* use _mm_malloc/_mm_free on other platforms than linux of MSVC (eg., cygwin, OSX)
* replace a lot of inline keywords by EIGEN_STRONG_INLINE to compensate for
poor MSVC inlining
- in matrix-matrix product, static assert on the two scalar types to be the same.
- Similarly in CwiseBinaryOp. POTENTIALLY CONTROVERSIAL: we don't allow anymore binary
ops to take two different scalar types. The functors that we defined take two args
of the same type anyway; also we still allow the return type to be different.
Again the reason is that different scalar types are incompatible with vectorization.
Better have the user realize explicitly what mixing different numeric types costs him
in terms of performance.
See comment in CwiseBinaryOp constructor.
- This allowed to fix a little mistake in test/regression.cpp, mixing float and double
- Remove redundant semicolon (;) after static asserts
=> up to 6 times faster !
* Added DirectAccessBit to Part
* Added an exemple of a cwise operator
* Renamed perpendicular() => someOrthogonal() (geometry module)
* Fix a weired bug in ei_constant_functor: the default copy constructor did not copy
the imaginary part when the single member of the class is a complex...
Renamed "MatrixBase::extract() const" to "MatrixBase::part() const"
* Renamed static functions identity, zero, ones, random with an upper case
first letter: Identity, Zero, Ones and Random.
Removed EulerAngles, addes typdefs for Quaternion and AngleAxis,
and added automatic conversions from Quaternion/AngleAxis to Matrix3 such that:
Matrix3f m = AngleAxisf(0.2,Vector3f::UnitX) * AngleAxisf(0.2,Vector3f::UnitY);
just works.
to "public:method()" i.e. reimplementing the generic method()
from MatrixBase.
improves compilation speed by 7%, reduces almost by half the call depth
of trivial functions, making gcc errors and application backtraces
nicer...
* introduce packet(int), make use of it in linear vectorized paths
--> completely fixes the slowdown noticed in benchVecAdd.
* generalize coeff(int) to linear-access xprs
* clarify the access flag bits
* rework api dox in Coeffs.h and util/Constants.h
* improve certain expressions's flags, allowing more vectorization
* fix bug in Block: start(int) and end(int) returned dyn*dyn size
* fix bug in Block: just because the Eval type has packet access
doesn't imply the block xpr should have it too.