* Fixed a bug in umeyama for fixed size matrices.
* Fixed the umeyama unit test for fixed size matrices.
* Added XprHelper::ei_plain_matrix_type_row_major.
* add Homogeneous expression for vector and set of vectors (aka matrix)
=> the next step will be to overload operator*
* add homogeneous normalization (again for vector and set of vectors)
* add a Replicate expression (with uni-directional replication
facilities)
=> for all of them I'll add examples once we agree on the API
* fix gcc-4.4 warnings
* rename reverse.cpp array_reverse.cpp
* extend PartialRedux::cross() to any matrix sizes with automatic
vectorization when possible
* unit tests: add "geo_" prefix to all unit tests related to the
geometry module and start splitting the big "geometry.cpp" tests to
multiple smaller ones (also include new tests)
* previous DiagonalMatrix expression is now DiagonalMatrixWrapper
* DiagonalMatrix class is now for storage
* add the DiagonalMatrixBase class to factorize code of the
two previous classes
* remove Scaling class (it is now a global function)
* add UniformScaling helper class
(don't use it directly, use the Scaling function)
* add the Scaling global function to simplify the creation
of scaling objects
There is still a lot to do, in particular about DiagonalProduct for which
the goal is to get rid of the "if()" in the coeff() function. At least
it is not worse than before ! Also need to uptade the tutorial and add more doc.
ei_aligned_malloc now really behaves like a malloc
(untyped, doesn't call ctor)
ei_aligned_new is the typed variant calling ctor
EIGEN_MAKE_ALIGNED_OPERATOR_NEW now takes the class name as parameter
(former solution still available and tested)
This plays much better with classes that already have base classes --
don't force the user to mess with multiple inheritance, which gave
much trouble with MSVC.
* Expand the unaligned assert dox page
* Minor fixes in the lazy evaluation dox page
can't believe that 3 people wasted so much time because of a missing &
!!!!!
and this time MSVC didn't catch it so it was really copying the vector
on the stack at an unaligned location!
* fixes for mistakes (especially in the cast() methods in Geometry) revealed by the new "mixing types" test
* dox love, including a section on coeff access in core and an overview in geometry