Benoit Jacob a94a8c68e8 add fromArray() and wrapArray().
For example, the following now works:

  double a1[3] = {1.0, 3.0, 2.0}, a2[3];
  Vector3d::wrapArray(a2) = 2 * Vector3d::fromArray(a1);
  cout << Vector3d::fromArray(a2) << endl; // output: 2,6,4
2007-10-14 14:45:31 +00:00
2007-10-14 14:45:31 +00:00
2007-10-14 14:45:31 +00:00
2007-10-11 20:14:01 +00:00
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MPL-2.0 130 MiB
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