Benoit Jacob a94a8c68e8 add fromArray() and wrapArray().
For example, the following now works:

  double a1[3] = {1.0, 3.0, 2.0}, a2[3];
  Vector3d::wrapArray(a2) = 2 * Vector3d::fromArray(a1);
  cout << Vector3d::fromArray(a2) << endl; // output: 2,6,4
2007-10-14 14:45:31 +00:00
..
2007-10-14 14:45:31 +00:00