Update tiny_gltf.h

Removed `#undef` 
and used the @syoyo method:

https://github.com/syoyo/tinygltf/pull/467#issuecomment-1838703699
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rhiskey 2023-12-04 17:11:59 +03:00 committed by GitHub
parent 03b3a31e02
commit 8acf861db7
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@ -6669,8 +6669,7 @@ bool TinyGLTF::LoadBinaryFromMemory(Model *model, std::string *err,
// Use 64bit uint to avoid integer overflow.
uint64_t header_and_json_size = 20ull + uint64_t(chunk0_length);
#undef max
if (header_and_json_size > std::numeric_limits<uint32_t>::max()) {
if (header_and_json_size > (std::numeric_limits<uint32_t>::max)()) {
// Do not allow 4GB or more GLB data.
if (err) {
(*err) = "Invalid glTF binary. GLB data exceeds 4GB.";