8 Commits

Author SHA1 Message Date
Syoyo Fujita
a32fa80102 Add support for building glview with draco.
Fix out-of-bounds access when calling DrawMesh().
Fix potential out-of-bounds access when filling window title string.
2019-01-27 00:38:34 +09:00
Syoyo Fujita
b09d660c38 Update premake script for glview example. Fixes #39. 2018-02-23 01:14:13 +09:00
Syoyo Fujita
584f8c0ddf Add method for computing byteStride to Accessor struct.
This would fix issue #29.
2018-01-03 17:47:08 +09:00
Syoyo Fujita
5b40745f7a Remove unused examples.
Refactor source code.
2017-06-04 17:42:41 +09:00
Syoyo Fujita
8317ffbe8a Improve windows build.
Don't report error when `in_normal` is not used in the shader.
2016-06-11 16:10:39 +09:00
Syoyo Fujita
523c9bfbc2 Apply cpplint.
Use Google C++ style.
2016-04-20 14:06:56 +09:00
Syoyo Fujita
bde7021b94 texture support. 2016-02-07 17:38:17 +09:00
Syoyo Fujita
a4d26881cb Initial commit. 2015-12-20 20:27:54 +09:00