16 Commits

Author SHA1 Message Date
Luke San Antonio
10a3e1da81 Only use valid (triangle) primitive sets
ParsePrimitive returns false immediately on error but the return value
wasn't being checked in ParseMesh so invalid / uninitialized primitives
were being added to the mesh.
2016-06-15 02:15:23 -04:00
Syoyo Fujita
e04b1b56d8 Add error check for scenes property. 2016-06-05 22:31:20 +09:00
Syoyo Fujita
8c6774c6db Suppress VS2015 warning. 2016-05-01 20:36:29 +09:00
Syoyo Fujita
6fd9162ed0 Make some compiler happy. 2016-05-01 20:27:30 +09:00
Syoyo Fujita
beded611b7 Initial support of loading binary glTF(.glb). 2016-05-01 20:03:43 +09:00
Syoyo Fujita
ec39a523c2 Merge branch 'master' of github.com:syoyo/tinygltfloader
Conflicts:
	tiny_gltf_loader.h
2016-05-01 18:33:31 +09:00
Syoyo Fujita
643ce10979 Suppress clang warnings for external code. 2016-05-01 17:19:37 +09:00
Syoyo Fujita
5eebbdc87c Suppress VC2015 warnings. 2016-04-20 14:13:08 +09:00
Syoyo Fujita
523c9bfbc2 Apply cpplint.
Use Google C++ style.
2016-04-20 14:06:56 +09:00
Syoyo Fujita
e1bef8cacb Apply cpplint and format source code. 2016-03-17 21:31:13 +09:00
Darryl Gough
bc9f2b2544 Fixed loading child nodes
Fixed a bug that was preventing child nodes from being loaded.
2016-03-08 00:19:40 -05:00
Syoyo Fujita
7c87797176 Refactor source code.
Add compiler matrix in Travis build.
2016-03-08 01:31:49 +09:00
Syoyo Fujita
bde7021b94 texture support. 2016-02-07 17:38:17 +09:00
Syoyo Fujita
61fb52b57d Support loading glTF from memory(string). 2016-02-06 17:26:44 +09:00
Syoyo Fujita
620eed154b Add image/jpeg and image/png MIME support.
Add simple unit test runner.
2016-01-02 23:37:12 +09:00
Syoyo Fujita
a4d26881cb Initial commit. 2015-12-20 20:27:54 +09:00