Luke San Antonio
10a3e1da81
Only use valid (triangle) primitive sets
...
ParsePrimitive returns false immediately on error but the return value
wasn't being checked in ParseMesh so invalid / uninitialized primitives
were being added to the mesh.
2016-06-15 02:15:23 -04:00
Syoyo Fujita
e04b1b56d8
Add error check for scenes
property.
2016-06-05 22:31:20 +09:00
Syoyo Fujita
8c6774c6db
Suppress VS2015 warning.
2016-05-01 20:36:29 +09:00
Syoyo Fujita
6fd9162ed0
Make some compiler happy.
2016-05-01 20:27:30 +09:00
Syoyo Fujita
beded611b7
Initial support of loading binary glTF(.glb).
2016-05-01 20:03:43 +09:00
Syoyo Fujita
ec39a523c2
Merge branch 'master' of github.com:syoyo/tinygltfloader
...
Conflicts:
tiny_gltf_loader.h
2016-05-01 18:33:31 +09:00
Syoyo Fujita
643ce10979
Suppress clang warnings for external code.
2016-05-01 17:19:37 +09:00
Syoyo Fujita
5eebbdc87c
Suppress VC2015 warnings.
2016-04-20 14:13:08 +09:00
Syoyo Fujita
523c9bfbc2
Apply cpplint.
...
Use Google C++ style.
2016-04-20 14:06:56 +09:00
Syoyo Fujita
e1bef8cacb
Apply cpplint and format source code.
2016-03-17 21:31:13 +09:00
Darryl Gough
bc9f2b2544
Fixed loading child nodes
...
Fixed a bug that was preventing child nodes from being loaded.
2016-03-08 00:19:40 -05:00
Syoyo Fujita
7c87797176
Refactor source code.
...
Add compiler matrix in Travis build.
2016-03-08 01:31:49 +09:00
Syoyo Fujita
bde7021b94
texture
support.
2016-02-07 17:38:17 +09:00
Syoyo Fujita
61fb52b57d
Support loading glTF from memory(string).
2016-02-06 17:26:44 +09:00
Syoyo Fujita
620eed154b
Add image/jpeg and image/png MIME support.
...
Add simple unit test runner.
2016-01-02 23:37:12 +09:00
Syoyo Fujita
a4d26881cb
Initial commit.
2015-12-20 20:27:54 +09:00