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96 lines
2.7 KiB
Markdown
96 lines
2.7 KiB
Markdown
# Tiny glTF loader, header only C++ glTF parsing library.
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`TinyGLTFLoader` is a header only C++ glTF https://github.com/KhronosGroup/glTF parsing library
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[](https://travis-ci.org/syoyo/tinygltfloader)
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[](https://ci.appveyor.com/project/syoyo/tinygltfloader)
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## Features
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* Portable C++. C++-03 with STL dependency only.
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* Moderate parsing time and memory consumption.
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* glTF specification v1.0.0
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* [x] ASCII glTF
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* [x] Binary glTF(https://github.com/KhronosGroup/glTF/tree/master/extensions/Khronos/KHR_binary_glTF)
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* Buffers
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* [x] Parse BASE64 encoded embedded buffer fata(DataURI).
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* [x] Load `.bin` file.
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* Image(Using stb_image)
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* [x] Parse BASE64 encoded embedded image fata(DataURI).
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* [x] Load external image file.
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* [x] PNG(8bit only)
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* [x] JPEG(8bit only)
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* [x] BMP
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* [x] GIF
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## Examples
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* [glview](examples/glview) : Simple glTF geometry viewer.
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* [writer](examples/writer) : Simple glTF writer(serialize `tinygltf::Scene` class)
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* [alembic_to_gltf](examples/alembic_to_gltf) : Simple Alembic to glTF converter.
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* [cyhair_to_gltf](examples/cyhair_to_gltf) : Simple CyHair(hair curves) to glTF converter.
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## TODOs
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* [ ] Write C++ code generator from json schema for robust parsing.
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* [ ] Support multiple scenes in `.gltf`
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* [ ] Parse `skin`
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* [ ] Compression/decompression(Open3DGC, etc)
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* [ ] Support `extensions` and `extras` property
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* [ ] HDR image?
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## License
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TinyGLTFLoader is licensed under MIT license.
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TinyGLTFLoader uses the following third party libraries.
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* picojson.h : Copyright 2009-2010 Cybozu Labs, Inc. Copyright 2011-2014 Kazuho Oku
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* base64 : Copyright (C) 2004-2008 René Nyffenegger
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* stb_image.h : v2.08 - public domain image loader - http://nothings.org/stb_image.h
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## Build and example
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Copy `stb_image.h`, `picojson.h` and `tiny_gltf_loader.h` to your project.
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```
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// Define these only in *one* .cc file.
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#define TINYGLTF_LOADER_IMPLEMENTATION
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#define STB_IMAGE_IMPLEMENTATION
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#include "tiny_gltf_loader.h"
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using namespace tinygltf;
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Scene scene;
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TinyGLTFLoader loader;
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std::string err;
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bool ret = loader.LoadASCIIFromFile(scene, err, argv[1]);
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//bool ret = loader.LoadBinaryFromFile(scene, err, argv[1]); // for binary glTF(.glb)
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if (!err.empty()) {
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printf("Err: %s\n", err.c_str());
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}
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if (!ret) {
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printf("Failed to parse glTF\n");
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return -1;
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}
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```
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## Running tests.
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### Setup
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Python 2.6 or 2.7 required.
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Git clone https://github.com/KhronosGroup/glTF-Sample-Models to your local dir.
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### Run test
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After building `loader_example`, edit `test_runner.py`, then,
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$ python test_runner.py
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