Tan Meng Yue d96b45df06 Renamed glTFConfig to TinyGLTFConfig
This renaming is done so that the config file matches
the project name which is TinyGLTF. This is done to prevent
future name collision should the Khronos glTF project decides
to provide their own CMake configuration file.
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Header only C++ tiny glTF library(loader/saver).

TinyGLTF is a header only C++11 glTF 2.0 https://github.com/KhronosGroup/glTF library.

TinyGLTF uses Niels Lohmann's json library(https://github.com/nlohmann/json), so now it requires C++11 compiler. If you are looking for old, C++03 version, please use devel-picojson branch.

Status

v2.0.0 release(22 Aug, 2018)!

Builds

Build Status

Build status

Features

  • Written in portable C++. C++-11 with STL dependency only.
    • macOS + clang(LLVM)
    • iOS + clang
    • Linux + gcc/clang
    • Windows + MinGW
    • Windows + Visual Studio 2015 Update 3 or later.
      • Visual Studio 2013 is not supported since they have limited C++11 support and failed to compile json.hpp.
    • Android NDK
    • Android + CrystaX(NDK drop-in replacement) GCC
    • Web using Emscripten(LLVM)
  • Moderate parsing time and memory consumption.
  • glTF specification v2.0.0
    • ASCII glTF
    • Binary glTF(GLB)
    • PBR material description
  • Buffers
    • Parse BASE64 encoded embedded buffer data(DataURI).
    • Load .bin file.
  • Image(Using stb_image)
    • Parse BASE64 encoded embedded image data(DataURI).
    • Load external image file.
    • PNG(8bit only)
    • JPEG(8bit only)
    • BMP
    • GIF
    • Custom Image decoder callback(e.g. for decoding OpenEXR image)
  • Load from memory
  • Custom callback handler
    • Image load

Examples

  • glview : Simple glTF geometry viewer.
  • validator : Simple glTF validator with JSON schema.

Projects using TinyGLTF

TODOs

  • Write C++ code generator which emits C++ code from JSON schema for robust parsing.
  • Mesh Compression/decompression(Open3DGC, etc)
    • Load Draco compressed mesh
  • Support extensions and extras property
  • HDR image?
    • OpenEXR extension through TinyEXR.
  • Write example and tests for animation and skin
    • Skinning
    • Morph targets

Licenses

TinyGLTF is licensed under MIT license.

TinyGLTF uses the following third party libraries.

  • json.hpp : Copyright (c) 2013-2017 Niels Lohmann. MIT license.
  • base64 : Copyright (C) 2004-2008 René Nyffenegger
  • stb_image.h : v2.08 - public domain image loader - Github link
  • stb_image_write.h : v1.09 - public domain image writer - Github link

Build and example

Copy stb_image.h, stb_image_write.h, json.hpp and tiny_gltf.h to your project.

Loading glTF 2.0 model

// Define these only in *one* .cc file.
#define TINYGLTF_IMPLEMENTATION
#define STB_IMAGE_IMPLEMENTATION
#define STB_IMAGE_WRITE_IMPLEMENTATION
// #define TINYGLTF_NOEXCEPTION // optional. disable exception handling.
#include "tiny_gltf.h"

using namespace tinygltf;

Model model; 
TinyGLTF loader;
std::string err;
std::string warn;
  
bool ret = loader.LoadASCIIFromFile(&model, &err, &warn, argv[1]);
//bool ret = loader.LoadBinaryFromFile(&model, &err, &warn, argv[1]); // for binary glTF(.glb) 

if (!warn.empty()) {
  printf("Warn: %s\n", warn.c_str());
}

if (!err.empty()) {
  printf("Err: %s\n", err.c_str());
}

if (!ret) {
  printf("Failed to parse glTF\n");
  return -1;
}

Compile options

  • TINYGLTF_NOEXCEPTION : Disable C++ exception in JSON parsing. You can use -fno-exceptions or by defining the symbol JSON_NOEXCEPTION and TINYGLTF_NOEXCEPTION to fully remove C++ exception codes when compiling TinyGLTF.
  • TINYGLTF_NO_STB_IMAGE : Do not load images with stb_image. Instead use TinyGLTF::SetImageLoader(LoadimageDataFunction LoadImageData, void *user_data) to set a callback for loading images.
  • TINYGLTF_NO_STB_IMAGE_WRITE : Do not write images with stb_image_write. Instead use TinyGLTF::SetImageWriter(WriteimageDataFunction WriteImageData, void *user_data) to set a callback for writing images.
  • TINYGLTF_NO_EXTERNAL_IMAGE : Do not try to load external image file. This option woulde be helpful if you do not want load image file during glTF parsing.

Saving gltTF 2.0 model

  • Buffers.
    • To file
    • Embedded
    • Draco compressed?
  • Images
    • To file
    • Embedded
  • Binary(.glb)

Running tests.

glTF parsing test

Setup

Python 2.6 or 2.7 required. Git clone https://github.com/KhronosGroup/glTF-Sample-Models to your local dir.

Run parsing test

After building loader_example, edit test_runner.py, then,

$ python test_runner.py

Unit tests

$ cd tests
$ make
$ ./tester
$ ./tester_noexcept

Third party licenses

  • json.hpp : Licensed under the MIT License http://opensource.org/licenses/MIT. Copyright (c) 2013-2017 Niels Lohmann http://nlohmann.me.
  • stb_image : Public domain.
  • catch : Copyright (c) 2012 Two Blue Cubes Ltd. All rights reserved. Distributed under the Boost Software License, Version 1.0.
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