it does not rely on the usual GLVolume rendering. GLCanvas3D::toggle_model_object_visibility
was extended to hide a single volume. Rendering the model and wireframe uses the same
vertex buffer, which is now used through GLModel class. GLGizmoRenderTransparent class
should no longer be needed. GLCanvas3D::reload_scene calls replaced with request_rerender.
../src/slic3r/GUI/Gizmos/GLGizmoSimplify.cpp:109:23: warning: comparison of integer expressions of different signedness: 'std::basic_string<char>::size_type' {aka 'long unsigned int'} and 'int' [-Wsign-compare]
../src/slic3r/GUI/Gizmos/GLGizmoSimplify.cpp:132:17: warning: format string is not a string literal (potentially insecure) [-Wformat-security]
../src/slic3r/GUI/Gizmos/GLGizmoSimplify.cpp:171:17: warning: format string is not a string literal (potentially insecure) [-Wformat-security]
Severity Code Description Project File Line Suppression State
Warning C26451 Arithmetic overflow: Using operator '-' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator '-' to avoid overflow (io.2). libslic3r_gui C:\GIT\slic3r\src\slic3r\GUI\Gizmos\GLGizmoSimplify.cpp 143
Refuse outgoing during simlification.
Refuse start simplification when other Gizmo is active
Fix close after preview to revert changes
Allow change model for simplification
on_is_selectable and on_is_activable functions are now completely independent,
the former says if there shall be an icon in the left toolbar, the latter
says if the gizmo can be activated (by a shortcut or GLGizmoManager::open_gizmo)