rtyr
c6da4c1b0c
Snapmaker 2.0.2
2024-11-20 08:31:27 +01:00
rtyr
a244b6a5e0
2.1.2 Sync with PrusaSlicer-settings-prusa-fff
2024-11-20 08:26:37 +01:00
Martin Šach
90c1a5df99
Fix current z when moving to wipe tower
2024-11-20 07:53:58 +01:00
Lukas Matena
fac23c17d2
Merge branch 'lm_jb_osx_quick_quit_crash_fix' (SPE-2560)
2024-11-20 07:52:38 +01:00
Lukas Matena
2be3c9f867
Couple more ad-hoc fixes for crashes on startup
2024-11-20 07:52:10 +01:00
Jan Bařtipán
d2bed746b0
Fixed crash while quitting just after app start (happening on OSX), the app.plater_ setting to nullptr removed, AppUpdater: checking if app instance still exist before event queueing
2024-11-20 07:52:10 +01:00
YuSanka
0a57de800c
ConfigWizard: Allow to install and select SLA printer preset, when multipart object is in on the bed.
...
However, it is still not impossible to select an SLA printer when the object has a modifier.
For this case info dialog will be shown.
+ Model: Deleted model_has_multi_part_objects()
SPE-2547
2024-11-20 07:50:15 +01:00
Lukas Matena
6d19776942
Merge branch 'ms_fix_xyz_travel_speed' (SPE-2493)
2024-11-20 07:48:14 +01:00
Martin Šach
a59ca08e0b
Round down interpolated z speed (SPE-2493)
2024-11-20 07:47:35 +01:00
Martin Šach
7d7813243b
Use writter m_pos to determine previous position for xyz travel
2024-11-20 07:47:32 +01:00
YuSanka
1e65bf8d23
Updated splashscreen
2024-11-19 11:00:27 +01:00
Lukas Matena
463bb083e5
Merge branch 'jb_profile_name_and_version_in_gcode'
2024-11-18 23:48:26 +01:00
Jan Bařtipán
4a800ab363
Updated libbgcode version to include profile_version and produced_on coversion
2024-11-18 23:48:09 +01:00
Jan Bařtipán
e5e8f940db
SPE-2461: GCode add more info to be used in connect/slicer analytics: introduced profile_vendor, profile_version in slicer block (bgcode) or preset parameters dump (ascii gcode) + added "Produced on" key in file block (bgcode)
2024-11-18 23:47:56 +01:00
YuSanka
0c4aab4b5a
Fix for DnD of several files, when 3mf or zip is/are among selection (SPE-2528)
2024-11-18 23:43:59 +01:00
Lukas Matena
bce841ae62
Merge branch 'ys_spe2519'
2024-11-18 23:42:09 +01:00
Lukas Matena
a666effea7
Compilation fixes, renamed CutObjectBase to CutId
2024-11-18 23:41:31 +01:00
Lukas Matena
fd0e9b1597
Changed the way random numbers are generated
2024-11-18 23:41:31 +01:00
Lukas Matena
3913f5c49e
Moved into Model.hpp
2024-11-18 23:41:31 +01:00
Lukas Matena
5cd697bdc2
Refactor CutID - first part (SPE-2519)
2024-11-18 23:40:50 +01:00
David Kocik
c3ca39d5c5
Possible fix of #12969 #13046
2024-11-18 23:38:15 +01:00
Martin Šach
03e0957f21
Improve config dir detection.
...
- Specific to linux.
- If the current config dir is not $HOME/.config dir check the
$HOME/.config dir for previous existing configs.
- Targeted on flatpak where the config dir is configured using
$XDG_CONFIG_HOME and is not in $HOME, where it will trigger
a prompt for config migration.
2024-11-18 23:35:19 +01:00
Lukas Matena
7cc94a31e5
Merge branch 'lh_mm_gizmo'
2024-11-18 23:33:52 +01:00
Lukáš Hejl
17c3e31f72
SPE-2003: Several improvements to multi-material painting gizmo.
2024-11-18 23:33:40 +01:00
Lukáš Hejl
72f47f7963
Optimize painting using single triangle brush.
...
Especially on the detail models, painting using the single triangle brush is noticeably faster.
2024-11-18 23:33:40 +01:00
Lukáš Hejl
8cd2e8264a
Fix a few MSVC compiler warnings.
2024-11-18 23:33:40 +01:00
Lukáš Hejl
d25ceeeb7a
SPE-2003: Add an option to limit selection by the bucket fill using the angle between triangles.
...
Also, it adds to the bucket fill the automatic selection of tiny triangles even if they exceed the angle limit.
2024-11-18 23:33:40 +01:00
Lukáš Hejl
e672072071
SPE-2003: Implement the height range tool into the multi-material painting gizmo.
...
The height range tool is inspired by BambuStudio.
2024-11-18 23:33:40 +01:00
Lukáš Hejl
535cbb2567
SPE-2003: Improve the smart fill in the multi-material painting gizmo to automatically select tiny triangles even if they exceed the angle limit.
2024-11-18 23:33:40 +01:00
Lukáš Hejl
f253822707
Small refactoring of Cursors in TriangleSelector.
2024-11-18 23:33:40 +01:00
Lukáš Hejl
d23e114aed
Fix clang warnings in the painting gizmos.
2024-11-18 23:33:40 +01:00
Lukáš Hejl
6d53b34efc
Fix very short sliders in the FDM support painting gizmo.
...
It was broken by ad1510a30c3ebb29ef5118dbac40e0b5b023f6ed.
2024-11-18 23:33:40 +01:00
Lukáš Hejl
2879f92cab
Fix the painting gizmos overlaps the view toolbar.
2024-11-18 23:33:40 +01:00
Lukáš Hejl
8f5bf424b5
SPE-2550: Prioritize ALT key over Control key in painting gizmos.
...
On Windows Right ALT key could be reported as Left ALT + Control.
In such cases, we want to prioritize ALT over Control.
2024-11-15 00:36:38 +01:00
Martin Šach
f1027116e7
Try to fix flatpak arm build.
...
Flatpak arm build seems to fail on precision in a single test.
Allow for bigger margin.
2024-11-12 17:50:32 +01:00
Martin Šach
092721ab0a
Add virtual destructor to MultiPoint
...
MutliPoint is beeing inherited from.
2024-11-12 15:32:37 +01:00
YuSanka
fae52557cc
Tab: Fixed update of extruders_filaments after filament renaming
...
Fix for #13554 - Renaming a filament preset with parentheses causes incompatible profiles to appear
(SPE-2556)
2024-11-12 15:27:03 +01:00
YuSanka
525c04bebe
Fix for #13450 - Crash when apply infill density with TAB in sidebar (SPE-2508)
2024-11-12 15:25:19 +01:00
Lukas Matena
4500de008b
Merge branch 'lh_fuzzy_skin'
2024-11-12 15:23:11 +01:00
Lukáš Hejl
fa2663f026
SPE-2486: Limit the depth of the painted fuzzy skin regions to make regions cover just external perimeters.
...
This reduces the possibility of artifacts that could happen during regions merging.
2024-11-12 15:22:58 +01:00
Lukáš Hejl
6dadcee6ab
SPE-2486: Reimplement fuzzy skin to be applied only to perimeter parts instead of creating different LayerRegion.
2024-11-12 15:22:58 +01:00
Lukáš Hejl
ed2cdfec61
SPE-2486: Implement support for PerimeterRegions that will apply configurations affecting just perimeters only to parts of perimeters instead of creating different LayerRegion.
2024-11-12 15:22:58 +01:00
Lukáš Hejl
efd95c1c66
SPE-2486: Separate fuzzy skin implementation into the separate file.
2024-11-12 15:22:58 +01:00
Lukáš Hejl
3c6372901b
SPE-2486: Fix weak randomness of fuzzy skin.
...
Co-authored-by: Ryan Cavanaugh <SeaRyanC@users.noreply.github.com>
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2024-11-12 15:22:58 +01:00
Lukáš Hejl
57a48ef3ba
SPE-2486: Simplification of fuzzy skin application and a few fuzzy skin bug fixes from OrcaSlicer.
...
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
Co-authored-by: Andrew Boktor <andrew.boktor@gmail.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
2024-11-12 15:22:58 +01:00
Lukáš Hejl
800b742b95
SPE-2486: Implement segmentation of layers based on fuzzy skin painting.
2024-11-12 15:22:58 +01:00
Lukáš Hejl
2c06c81159
SPE-2486: Refactor function apply_mm_segmentation() to prepare support for fuzzy skin painting.
2024-11-12 15:22:58 +01:00
Lukáš Hejl
519f5eea8e
SPE-2486: Extend multi-material segmentation to allow segmentation of any painted faces.
2024-11-12 15:22:57 +01:00
Lukáš Hejl
886faac74e
SPE-2486: Add a new gizmo for fuzzy skin painting.
2024-11-12 15:22:57 +01:00
Martin Šach
859a9cf308
Trigger flatpak manifest release on tag push
2024-11-12 11:59:35 +01:00