logo update: don't draw white text on white logo

This commit is contained in:
remi durand 2021-06-26 19:37:24 +02:00
parent 96dec6cef7
commit 36dfffbd90
2 changed files with 2 additions and 2 deletions

View File

@ -132,7 +132,7 @@
<path
d="M202.7,612.5c93.9,93.9,246.1,93.9,340,0s93.9-246.1,0-340"
transform="translate(0 0)"
fill="#ed6b21"
fill="#eddc21"
id="path1297"
style="fill-opacity:1.0;fill:url(#radialGradient1471);stroke:url(#radialGradient1479)" />
</svg>

Before

Width:  |  Height:  |  Size: 4.2 KiB

After

Width:  |  Height:  |  Size: 4.2 KiB

View File

@ -209,7 +209,7 @@ public:
memDc.DrawBitmap(*logo_bmp, margin, margin, true);
// draw the (white) labels inside of our black box (at the left of the splashscreen)
memDc.SetTextForeground(wxColour(255, 255, 255));
memDc.SetTextForeground(wxColour(180, 180, 180));
memDc.SetFont(m_constant_text.title_font);
memDc.DrawLabel(m_constant_text.title, banner_rect, wxALIGN_TOP | wxALIGN_LEFT);