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logo update: don't draw white text on white logo
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@ -132,7 +132,7 @@
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<path
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d="M202.7,612.5c93.9,93.9,246.1,93.9,340,0s93.9-246.1,0-340"
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transform="translate(0 0)"
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fill="#ed6b21"
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fill="#eddc21"
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id="path1297"
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style="fill-opacity:1.0;fill:url(#radialGradient1471);stroke:url(#radialGradient1479)" />
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</svg>
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Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 4.2 KiB |
@ -209,7 +209,7 @@ public:
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memDc.DrawBitmap(*logo_bmp, margin, margin, true);
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// draw the (white) labels inside of our black box (at the left of the splashscreen)
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memDc.SetTextForeground(wxColour(255, 255, 255));
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memDc.SetTextForeground(wxColour(180, 180, 180));
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memDc.SetFont(m_constant_text.title_font);
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memDc.DrawLabel(m_constant_text.title, banner_rect, wxALIGN_TOP | wxALIGN_LEFT);
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