enforce this mechanism (otherwise ReturnByValue bypasses it).
(use .noalias() to get the old behavior.)
* Remove a hack in Inverse, futile optimization for 2x2 expressions.
* Now completely generic so all standard integer types (like char...) are supported.
** add unit test for that (integer_types).
* NumTraits does no longer inherit numeric_limits
* All math functions are now templated
* Better guard (static asserts) against using certain math functions on integer types.
division instead of RCPPS-followed-by-Newton-Raphson. The rationale for that is
that elsewhere in Eigen we dont allow ourselves this approximation (which throws
2 bits of mantissa), so there's no reason we should allow it here.
* inverse tests: use createRandomMatrixOfRank, use more strict precision
* tests: createRandomMatrixOfRank: support 1x1 matrices
* determinant: nest the xpr
* Minor: add comment
* add a new Eigen2Support module including Cwise, Flagged, and some other deprecated stuff
* add a few cwiseXxx functions
* adapt a few modules to use cwiseXxx instead of the .cwise() prefix
* renaming, e.g. LU ---> FullPivLU
* split tests framework: more robust, e.g. dont generate empty tests if a number is skipped
* make all remaining tests use that splitting, as needed.
* Fix 4x4 inversion (see stable branch)
* Transform::inverse() and geo_transform test : adapt to new inverse() API, it was also trying to instantiate inverse() for 3x4 matrices.
* CMakeLists: more robust regexp to parse the version number
* misc fixes in unit tests
(result undefined, but at least it won't take forever on intel 387)
* add lots of comments, especially to LU.h
* fix stuff I had broken in Inverse.h
* split inverse test
Derived to MatrixBase.
* the optimization of eval() for Matrix now consists in a partial
specialization of ei_eval, which returns a reference type for Matrix.
No overriding of eval() in Matrix anymore. Consequence: careful,
ei_eval is no longer guaranteed to give a plain matrix type!
For that, use ei_plain_matrix_type, or the PlainMatrixType typedef.
* so lots of changes to adapt to that everywhere. Hope this doesn't
break (too much) MSVC compilation.
* add code examples for the new image() stuff.
* lower a bit the precision for floats in the unit tests as
we were already doing some workarounds in inverse.cpp and we got some
failed tests.
- in matrix-matrix product, static assert on the two scalar types to be the same.
- Similarly in CwiseBinaryOp. POTENTIALLY CONTROVERSIAL: we don't allow anymore binary
ops to take two different scalar types. The functors that we defined take two args
of the same type anyway; also we still allow the return type to be different.
Again the reason is that different scalar types are incompatible with vectorization.
Better have the user realize explicitly what mixing different numeric types costs him
in terms of performance.
See comment in CwiseBinaryOp constructor.
- This allowed to fix a little mistake in test/regression.cpp, mixing float and double
- Remove redundant semicolon (;) after static asserts
- removes much code
- 2.5x faster (even though LU uses complete pivoting contrary to what
inverse used to do!)
- there _were_ numeric stability problems with the partial pivoting
approach of inverse(), with 200x200 matrices inversion failed almost
half of the times (overflow). Now these problems are solved thanks to
complete pivoting.
* remove some useless stuff in LU
- added explicit enum to int conversion where needed
- if a function is not defined as declared and the return type is "tricky"
then the type must be typedefined somewhere. A "tricky return type" can be:
* a template class with a default parameter which depends on another template parameter
* a nested template class, or type of a nested template class
Renamed "MatrixBase::extract() const" to "MatrixBase::part() const"
* Renamed static functions identity, zero, ones, random with an upper case
first letter: Identity, Zero, Ones and Random.
- remove all invertibility checking, will be redundant with LU
- general case: adapt to matrix storage order for better perf
- size 4 case: handle corner cases without falling back to gen case.
- rationalize with selectors instead of compile time if
- add C-style computeInverse()
* update inverse test.
* in snippets, default cout precision to 3 decimal places
* add some cmake module from kdelibs to support btl with cmake 2.4
to "public:method()" i.e. reimplementing the generic method()
from MatrixBase.
improves compilation speed by 7%, reduces almost by half the call depth
of trivial functions, making gcc errors and application backtraces
nicer...
- add MatrixBase::matrixNorm(); in the non-selfadjoint case, we reduce to the
selfadjoint case by using the "C*-identity" a.k.a.
norm of x = sqrt(norm of x * x.adjoint())
* Fix compilation of Inverse.h with vectorisation
* Introduce EIGEN_GNUC_AT_LEAST(x,y) macro doing future-proof (e.g. gcc v5.0) check
* Only use ProductWIP if vectorisation is enabled
* rename EIGEN_ALWAYS_INLINE -> EIGEN_INLINE with fall-back to inline keyword
* some cleanup/indentation
part of a matrix. Triangular also provide an optimised method for forward
and backward substitution. Further optimizations regarding assignments and
products might come later.
Updated determinant() to take into account triangular matrices.
Started the QR module with a QR decompostion algorithm.
Help needed to build a QR algorithm (eigen solver) based on it.