9 Commits

Author SHA1 Message Date
Gael Guennebaud
70266b4d05 doc + quick bug fix in Matrix ctor 2008-08-28 00:33:58 +00:00
Gael Guennebaud
95dd09bea6 * revert the previous interface change in solveTriangular (pointer vs reference)
* remove the cast operators in the Geometry module: they are replaced by constructors
  and new operator= in Matrix
* extended the operations supported by Rotation2D
* rewrite in solveTriangular:
  - merge the Upper and Lower specializations
  - big optimization of the path for row-major triangular matrices
2008-08-18 22:17:42 +00:00
Gael Guennebaud
516db2c3b9 Fix compilation issues with icc and g++ < 4.1. Those include:
- conflicts with operator * overloads
 - discard the use of ei_pdiv for interger
   (g++ handles operators on __m128* types, this is why it worked)
 - weird behavior of icc in fixed size Block() constructor complaining
   the initializer of m_blockRows and m_blockCols were missing while
   we are in fixed size (maybe this hide deeper problem since this is a
   recent one, but icc gives only little feedback)
2008-07-21 12:40:56 +00:00
Gael Guennebaud
c10f069b6b * Merge Extract and Part to the Part expression.
Renamed "MatrixBase::extract() const" to "MatrixBase::part() const"
* Renamed static functions identity, zero, ones, random with an upper case
  first letter: Identity, Zero, Ones and Random.
2008-07-21 00:34:46 +00:00
Benoit Jacob
8b4945a5a2 add some static asserts, use them, fix gcc 4.3 warning in Product.h. 2008-07-19 00:25:41 +00:00
Benoit Jacob
e27b2b95cf * rework Map, allow vectorization
* rework PacketMath and DummyPacketMath, make these actual template
specializations instead of just overriding by non-template inline
functions
* introduce ei_ploadt and ei_pstoret, make use of them in Map and Matrix
* remove Matrix::map() methods, use Map constructors instead.
2008-06-27 01:22:35 +00:00
Benoit Jacob
25ba9f377c * add bench/benchVecAdd.cpp by Gael, fix crash (ei_pload on non-aligned)
* introduce packet(int), make use of it in linear vectorized paths
  --> completely fixes the slowdown noticed in benchVecAdd.
* generalize coeff(int) to linear-access xprs
* clarify the access flag bits
* rework api dox in Coeffs.h and util/Constants.h
* improve certain expressions's flags, allowing more vectorization
* fix bug in Block: start(int) and end(int) returned dyn*dyn size
* fix bug in Block: just because the Eval type has packet access
  doesn't imply the block xpr should have it too.
2008-06-26 16:06:41 +00:00
Gael Guennebaud
fbbd8afe30 Started a Transform class in the Geometry module to represent
homography.
Fix indentation in Quaternion.h
2008-06-15 08:33:44 +00:00
Gael Guennebaud
48262b9734 added a static assertion mechanism
(see notes in Core/util/StaticAssert.h for details)
2008-06-04 11:16:11 +00:00