jrkoonce
ab63db6318
Support simultaneous gltf load/saves (TINYGLTF_USE_RAPIDJSON_CRTALLOCATOR)
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This allows multiple gltf's to be loaded/saved in parallel. It removes the restriction of a single JsonDocument active at once which is default behavior. Enable with TINYGLTF_USE_RAPIDJSON_CRTALLOCATOR
2019-09-04 12:01:39 -05:00
jrkoonce
6ff95392b0
Fix Compiler Warnings
2019-09-04 10:50:55 -05:00
jrkoonce
63419a11e1
Revert accidental committed change
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Put "JsonX" helpers back in anonymous namespace to keep them inside local translation unit.
2019-09-03 17:06:41 -05:00
jrkoonce
06c30c4d04
Fixed Bugs/Unit Tests Pass
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Fixed bugs found by unit tests and got unit tests running with RapidJSON as well as nlohmann.
2019-09-03 15:56:48 -05:00
jrkoonce
67e6160a9a
Fixed move bugs
2019-09-03 10:42:39 -05:00
jrkoonce
a3b8b355ae
Merge branch 'pr/1'
2019-09-03 10:30:19 -05:00
jrkoonce
5145394239
Made C++14 optional, default off.
2019-09-03 09:48:30 -05:00
Syoyo Fujita
67aa2ca75e
Merge pull request #200 from ux3d/feature/allow-scenes-without-nodes
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allow scenes without nodes
2019-09-02 22:12:15 +09:00
Benjamin Schmithüsen
ce25385eab
remove extra parenthesis
2019-09-02 13:43:24 +02:00
Benjamin Schmithüsen
6143c6662b
don't fail if a scene has no nodes property (which is not required)
2019-09-02 13:41:59 +02:00
Syoyo Fujita
81d75df48a
Rename typeSizeInBytes to numComponents.
2019-08-30 19:19:52 +09:00
DingboDingboDingbo
83ccb9f28d
GetTypeSizeInBytes not returning Type Size In Bytes
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Changed name to be less misleading.
2019-08-29 18:49:15 -04:00
jrkoonce
9b6f52e98a
Fix bug in ParseNumberArrayProperty()
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Only doubles were being accepted instead of any number (including ordinals)
2019-08-29 13:56:58 -05:00
jrkoonce
5cecc41db9
More cleanup
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1. Reserve array memory when converting JSON to Value for heap efficiency.
2. Grouped more JSON abstraction functions together and put in anonymous namespace instead of making each static.
2019-08-29 11:45:04 -05:00
jrkoonce
cba5d6caae
RapidJson 1.1 support + More move semantics
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*Support for RapidJson 1.1, use TINYGLTF_USE_RAPIDJSON to toggle between RapidJson and nlohmann
*Lot more move semantics enabled. All parsing and serialization now move all json objects with far fewer copies
2019-08-29 11:26:22 -05:00
jrkoonce
d1e1472992
Update tiny_gltf.h
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Add/Enable move semantics to most all structs/classes
2019-08-27 11:51:02 -05:00
Syoyo Fujita
ff51570c26
Apply clang format.
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Remove `const static std::string` global variable.
2019-08-24 16:29:14 +09:00
Syoyo Fujita
a472a3fa0f
Add Set/Get SerializeDefaultValues method(W.I.P.)
2019-08-21 14:23:00 +09:00
Syoyo Fujita
1f160d5b8f
Merge pull request #195 from ux3d/fix/parse-int-as-double
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(also) parse int as double
2019-08-20 19:33:20 +09:00
Syoyo Fujita
5150a46072
Merge branch 'master' of github.com:syoyo/tinygltf
2019-08-20 17:11:29 +09:00
Syoyo Fujita
cea69e37a5
Suppress clang warnings.
2019-08-20 17:10:30 +09:00
Benjamin Schmithüsen
c7e205be87
when parsing a number from an int, also set the 'real value' to the value
2019-08-19 16:16:43 +02:00
Selmar Kok
6dba6c6aac
[emissiveFactor] correct default values
2019-08-19 11:23:31 +02:00
Selmar Kok
6df800d2b6
[emissiveFactor] fix inconsistency with baseColorFactor where default values were set only for baseColorFactor and not emissiveFactor
2019-08-19 11:05:28 +02:00
Selmar Kok
af5a5ef026
Merge branch 'master' of github.com:syoyo/tinygltf into animation_extension_properties
2019-08-16 17:54:14 +02:00
Benjamin Schmithüsen
74c3c10121
serialize node weights
2019-08-16 14:24:26 +02:00
Benjamin Schmithüsen
ad63bf748b
parse node weights
2019-08-16 14:19:27 +02:00
Selmar Kok
5d43cf8e64
Merge branch 'master' of github.com:syoyo/tinygltf
2019-08-16 14:08:31 +02:00
Selmar Kok
4e2988eebd
add extension property for Animation and AnimationChannel
2019-08-16 14:08:08 +02:00
Syoyo Fujita
ee179b2cb6
Set default value of minFilter and magFilter in Sampler to -1(unset), since glTF 2.0 spec does not declare default values for it.
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Fixes #186
2019-08-16 13:11:30 +09:00
Syoyo Fujita
4ebd6368fb
Fix inequality of texture index check when serializing texture of material.
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Texture info was written even if it have invalid index(-1). Fixes #189
2019-08-15 12:25:50 +09:00
Patrick Härtl
d9a468bbb4
Fixed saving of alphaMode if not OPAQUE
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Removed duplicated code for alphaCutoff
2019-08-14 14:14:07 +02:00
Benjamin Schmithüsen
1c84fc22a5
fix default value checks for serialization
2019-07-25 16:07:27 +02:00
Syoyo Fujita
150f243b1b
Change the behavior of NUMBER value in Value
class. NUMBER now reprents the value is either int or real(floating point).
2019-07-25 19:22:44 +09:00
Syoyo Fujita
046400b17f
Now material is parsed as a struct with explicit parameter definitions.
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Implement Material struct serialization.
2019-07-24 19:26:48 +09:00
Syoyo Fujita
89fd93f815
Introduce TextureInfo class(W.I.P.)
2019-07-23 22:37:06 +09:00
Syoyo Fujita
e940337796
Merge pull request #180 from ux3d/master
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Explicitly use the correct constructor for empty object
2019-07-23 18:55:34 +09:00
Johan Bowald
52936a00e0
clang format
2019-07-17 09:06:45 +02:00
Benjamin Schmithüsen
f3ef880029
call json constructor explicitly
2019-07-16 17:07:45 +02:00
Johan Bowald
1af7c1d784
can write to streams
2019-07-16 15:56:18 +02:00
Benjamin Schmithüsen
051f4be2f1
serialize lights
2019-07-09 17:59:20 +02:00
Benjamin Schmithüsen
4557b6aa22
fix spot light parsingg
2019-07-09 16:55:55 +02:00
Benjamin Schmithüsen
b2d7d88dbc
parse additional light properties and fix defaults
2019-07-09 16:32:42 +02:00
Benjamin Schmithüsen
b7ca7c9381
update lights to follow the KHR_lights_punctual extension
2019-07-08 18:04:24 +02:00
Arthur Brianville (Ybalrid)
2a9d9deb67
Applied clang-format
2019-07-05 00:30:47 +02:00
Arthur Brainville
8a98d98cd9
Add Paramter::TextureStrength(). Precise default values.
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The default values on these methods as been set to what is described [here](https://github.com/KhronosGroup/glTF/tree/master/specification/2.0?ts=4#normaltextureinfo ) and [here](https://github.com/KhronosGroup/glTF/tree/master/specification/2.0?ts=4#occlusiontextureinfo ).
This is to keep consistent with the API behavior from #144
2019-07-05 00:30:20 +02:00
Christophe
820ede87db
Adding texture scale reading (for normal maps) + asset copyright and texture names to the export
2019-07-04 15:21:21 +09:00
Syoyo Fujita
d6b0d0a61f
Explicitly define copy constructor and copy assignment operator for Model an Node.
2019-06-29 17:31:13 +09:00
Arthur Brainville (Ybalrid)
dab0daaedf
Material names are stored once in material.name, then duplicated in "additionalValues"
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This patch prevent this duplication
2019-06-23 21:50:10 +02:00
Arthur Brainville (Ybalrid)
811e1d3899
Fix C4267 warning (size_t -> int) convertion
2019-06-15 07:32:38 +02:00