This fixes deprecated-copy warnings when compiling with GCC>=9
Also protect some additional Base-constructors from getting called by user code code (#1587)
Removed default parameter from Transform.
Removed the TransformXX typedefs.
Removed references to TransformXX from unit tests and docs.
Assigning Transforms to a sub-group is now forbidden at compile time.
Products should now properly support the Isometry flag.
Fixed alignment checks in MapBase.
Improved invert() in the Transform class.
RotationBase offers matrix() to be conform with Transform's naming scheme.
Added Translation::translation() to be conform with Transform's naming scheme.
* previous DiagonalMatrix expression is now DiagonalMatrixWrapper
* DiagonalMatrix class is now for storage
* add the DiagonalMatrixBase class to factorize code of the
two previous classes
* remove Scaling class (it is now a global function)
* add UniformScaling helper class
(don't use it directly, use the Scaling function)
* add the Scaling global function to simplify the creation
of scaling objects
There is still a lot to do, in particular about DiagonalProduct for which
the goal is to get rid of the "if()" in the coeff() function. At least
it is not worse than before ! Also need to uptade the tutorial and add more doc.
ei_aligned_malloc now really behaves like a malloc
(untyped, doesn't call ctor)
ei_aligned_new is the typed variant calling ctor
EIGEN_MAKE_ALIGNED_OPERATOR_NEW now takes the class name as parameter
(former solution still available and tested)
This plays much better with classes that already have base classes --
don't force the user to mess with multiple inheritance, which gave
much trouble with MSVC.
* Expand the unaligned assert dox page
* Minor fixes in the lazy evaluation dox page
* fixes for mistakes (especially in the cast() methods in Geometry) revealed by the new "mixing types" test
* dox love, including a section on coeff access in core and an overview in geometry
Some naming questions:
- for "extend" we could also think of: "expand", "union", "add"
- same for "clamp": "crop", "intersect"
- same for "contains": "isInside", "intersect"
=> ah "intersect" is conflicting, so that eliminates this one !
* add a WithAlignedOperatorNew class with overloaded operator new
* make Matrix (and Quaternion, Transform, Hyperplane, etc.) use it
if needed such that "*(new Vector4) = xpr" does not failed anymore.
* Please: make sure your classes having fixed size Eigen's vector
or matrice attributes inherit WithAlignedOperatorNew
* add a ei_new_allocator STL memory allocator to use with STL containers.
This allocator really calls operator new on your types (unlike GCC's
new_allocator). Example:
std::vector<Vector4f> data(10);
will segfault if the vectorization is enabled, instead use:
std::vector<Vector4f,ei_new_allocator<Vector4f> > data(10);
NOTE: you only have to worry if you deal with fixed-size matrix types
with "sizeof(matrix_type)%16==0"...
This allow code factorization and generic template specialization
of functions
* added any_rotation * {Translation,Scaling,Transform} products methods
* rewrite of the actually broken ToRoationMatrix helper class to
a global ei_toRotationMatrix function.
NonAffine, Affine (default), contains NoShear, contains NoScaling
that allows significant speed improvements. If you like it, this concept could be applied to
Transform::extractRotation (or to a more advanced decomposition function) and to Hyperplane::transformed()
and maybe to some other places... e.g., I think a Transform::normalMatrix() function would not harm and
warn user that the transformation of normals is not that trivial (I saw this mistake much too often)
* handling Quaternion, AngleAxis and Rotation2D, 2 options here:
1- make all of them inheriting a common base class Rotation such that we can
have a single version of operator* for all the rotation type (they all get converted to a matrix)
2- write a version for all type (so 3 rotations types * 3 for Transform,Translation and Scaling)
* real documentation